They were all originally human/monster members of King Solomon's Household and later became Djinn to better fight against the Medium. They rule over Dungeons and are able to change the level of their Dungeon's difficulty. They sleep deep inside their Dungeon, until a Dungeon Capturer proves themselves worthy by finding their treasure room. A Djinn should not materialize on Earth, but they will make an exception if summoned by a Magi. The Djinn, in the end, is a pure power that a King uses, and King Solomon created them for that reason. There is a bad affinity between Djinn and Magicians , that in a certain sense Djinn are Magic users too and if a Magician uses a Djinn, their Magics could interfere with each other. For that reason, a Magician cannot be a King Vessel or a Household Member.
List of Solomon's DjinnEdit
|Gamigin||4th Djinn||Heat||Zenith Daralusian|
|Atum||5th Djinn||Life and Creation||Hamon|
|Beleth||13th Djinn||Strength(Gravity)||Renke Daralusian|
|Ipos||22nd Djinn||Earth(Sand)||Renke Daralusian|
|Aim||23rd Djinn||Heat||Renke Daralusian|
|Shax||44th Djinn||Selenica Reishi|
Some people have discovered a way to use the Dark Rukh to create their own Djinn transformation technique. By stabbing oneself with a Dark Metal Vessel, they can summon the Dark Rukh and transform; this, however, can only be done by sacrificing one's life. Dark Djinn are able to heal forever as long as there is a supply of Dark Rukh. Another method is by using a "furnace" that runs on Black Rukh and is powered by untold amounts of white rukh, this allows the sacrifice to create endless amounts of Dark Djinn that when a djinn is destroyed the rukh making it is returned to the furnace to create an even stronger djinn.